This chapter describes the sprite media handler, a media handler you can use to add a sprite animation track to a QuickTime movie. The sprite media handler provides routines for manipulating the sprites and images in a sprite track. The sprite media handler makes use of the functionality provided by the sprite toolbox discussed in Chapter 1, "Introduction to Wired Movies, Sprites, and the Sprite Toolbox." If you are using the sprite media handler, you don't need to use the toolbox API.
This chapter is divided into the following major sections:
For more information about the constants and functions in the sprite media handler, refer to Chapter 8, "Sprite Media Handler API Reference."
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